Specifically for gameplay we chose to focus on using drag-and-drop method to move the cars and match them up. Crossy Road also inspired the decision to used cars with primary colors as identifying features.We thought that by merging elements from both games we could make an interesting game that could connect to both audiences. The visual style of our game is also influenced by the mobile game Crossy Road, where the design of the road and cars are very similarly low res. This game inspired Traffic Traversal’s side scrolling design and the use of bit-art for the car and roads. The retro game that inspired our game’s design was ExciteBike, on the NES. The aesthetic of our game was inspired by old retro games, but the gameplay and mechanics are influenced by app games. The gameplay goal of our project was to create a game that felt retro, but had inspiration from modern mobile gaming. Our graphical game, Traffic Traversal, was a game largely built out of a concept and a mechanic.
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